![]() ![]() Do this 4 times to have a dotted line that markes where you have the core area. Make 4 dots in a straight line for one edge, hit ENTER so it generates a dotted line along the edge. Draw 4 spline lines, each has to have 4 dots: select dotted_line, then right click on the map to set a point. Draw core area manually (so you know where to place stuff that you can reach): Turn grid on (Overlay -> Grid), Use the spline tool, select on the right side in the section „Textures“: nm_ui -> dotted line.But as they are often slow and sometimes go back and forth, this page lists the must have’s with the correct settings and details where to find them: If you need to know details, you should watch the videos below. You should not have to create any files your self, to get it to work, once it is exported (as long as it is named correctly and in the correct folders) it should work.This is a collection of the most important stuff you need to know to build a Comapny Of Heroes 2 map with the World Builder. If you are missing any of the folders simply create it, however it should already be there. sga file that is made when you export, it should automatically go to this file path.Ĭ:\Users\UserName\Documents\My Games\Company of Heroes 2\mods\scenarios The scenarios properties name can be w/e you want though, as that is the name that shows up in the modding hub and in game, it will default to the map name that you saved it under.Īs for the. The name of your map folder and the actual name of your map half to be the same. Inside the folder with the name of your map is where all your files that get compressed into. Jump back to quoted post, 00:59 AM delta062Ĭ:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\mp\NAME OF YOUR MAP ![]()
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